What it does: Curls your first scene into a magic carpet-like shape that spins as it flies, then transitions to your second scene
How to use it: Use the controls to customize the behavior of the carpet.
- Bank set the carpet's angle as it "takes off" on its flight. The angle is flat when set to 0.0 and increases when you turn the dial to the right or left depending on which direction you want the carpet to take off.
- Delay decide when the carpet begins to fly. Turn the dial to the right for a longer delay, to the left for a shorter delay.
- Depth set how far the carpet seems to fly away from the camera. Turn the dial to the right for more depth, to the left for less depth.
- Check the Reverse box to make carpet fly toward the camera instead of away from it.